Developer postOriginal post (opens in a new tab)

Glitchspace Alpha 1.8

Happy Halloween everyone!

The latest Glitchspace update is here, thanks so much for all the patience, support and feedback!

We've been doing a ton of work behind the scenes but here's the change log for this update:

Changes

  • Sandbox mode re-vamp (all functions are available)
  • 2 new levels (3, 10) and a secret area
  • Added "IF" function and removed bool inputs to ScaleObject/ApplyForce/etc.
  • Right-click to delete nodes
  • Removed lock symbol, locked nodes are now greyed out
  • Can now see where objects will be placed when using CreateObject
  • Lots of other tweaks/changes

Bug Fixes

  • Portals now use move direction not look direction
  • ApplyForce is no longer capped
  • Removed red cubes that cannot be programmed
  • Inputs can no longer be disconnected while screen is closing
  • Player rendering bug

Also we recently showcased Glitchspace at the Viborg Games Expo and GameCity, so we'd like to give a huge thanks to all the amazing organizers who made that possible and to all the visitors who showed up and gave the game a go!

Kind regards,

Space Budgie Team

Glitchspace Promo Site
Twitter
Facebook
Youtube