Hello everyone!
We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...)
- Fixed issue with all of the geometry being displaced in the final area of level 3
- Fixed crashes with changes to graphics settings in the menu caused due to anti-aliasing
- A temporary workaround for our vsync not working due to Oculus: vsync is enabled on qualities medium or above.
Currently looking into the CPU usage next that one person reported.
Thanks!
Space Budgie