-Optimization of meshes colliders
-Optimization of flags
-Change on volumetric fog
-Change on the light of treasures
-Arrangement on most of the trees of haunted mansions
-Bug settings in the future, or some elements crossed a building or bar with 3 pnj in the future did not disappear correctly.
-Optimization of light in the spa
-Setting a bug where the trees on the Japanese islands didn’t have collisions
