1. softlock no longer happens when you go to the options menu, and then resume game
2. Pixelation filter applied for entire game, it suits better with the voxel aesthetic
3. visual bug related to normal maps fixed
4. improved lighting in certain areas
5. improved light path for the payload track
6. Better Enemy Balancing in Payload section
- News and updates
- Dreadrun
- Visual & Bug Fixes
Source: Steam Community (opens in a new tab)
