Hello.
This is going to be a devlog of sorts so.....
With October over, I've decided to close the demo for now. I'll be focusing on making the game ready for it's early access release on January next year. That's not a lot of time to smoothen all the jank in the game so expect that to remain; but the base loop of the game should be complete by then. Why January? It would be 2 years since I've started properly working on the game. Any longer I probably wouldn't be able to release it because of fatigue, probably. Working on a project by my self, as a hobby, for free. It's fine; anyways, I may release the demo again sometime in between now and the release date to test stuff. I can't guarantee it though.
Here's some shots of the current development.



Since there's only 3 months including the release month, I'll say what I'm going to work on within the game; a road map to be precise. The game loop/progression is kind of set and I've already added Ults/Super moves last month so next I'll be making:
November
- (1) Additional Character
- A mini game (Fishing)
December
- Delve's first area (to Floor 5)
- Colosseum's atmosphere
- Armor Break Mechanic
January
- Polishing (SFX, UI, the rest)
That's just the major things, I'll probably be adding more than that, other smaller things in between. With such a short time though I won't be able to add any of the music by the time of the release date but I'll make sure there will be at least simple ambient tracks throughout the game so tinnitus isn't the only thing I hear.
Finally, if you tried out the demo or wish listed the game, Thank you. It really means a lot to me and I truly appreciate it.
-regalfang
