[Bug Fixes]
- Fixed an invisible wall near the wrestling area in Inspection Hell.
- Fixed an issue in the merchant sorting task in Inspection Hell where correct sorting did not register as a success.
- Fixed a bug in Nolbu’s Gourd Cracking in Inspection Hell where sound effects would loop infinitely if the time changed and the task session ended mid-performance.
- Fixed a bug in Coexistence Contract where clues about teammates would become incorrect after Headcrusher’s ability was used.
- Fixed an issue where the movement speed debuff would not be removed after SackMan eliminated a kidnapped player.
- Fixed a bug where all kidnapped players would be eliminated simultaneously, regardless of time, when one of them was killed by SackMan.
- Fixed a bug where if SackMan's death and a kidnapping occurred at the same time, kidnapped players would be released from the ghost of SackMan.
- Voice chat stuttering for players kidnapped by SackMan has been alleviated.
- Fixed a bug where settings applied to “Who’s Next?” in the lobby would incorrectly carry over to “Coexistence Contract.”
[Adjustments]
SackMan
Weaving Sack
SackMan's "Kidnap" now consumes 8 Coins.
If you attempt to use the skill without having enough Coins, it will not activate.

