Source: Steam Community (opens in a new tab)
ver_2.03.08 Patch Notes
[Bug Fixes]
- - Fixed an issue where voice chat did not function properly when entering the lobby intermittently.
- - Fixed an issue where voice chat input was not working correctly upon entering the lobby intermittently.
- - Fixed a bug where the private setting in the game settings (*GameSetting*) in the lobby was not functioning properly.
- - Fixed a bug where local save data was corrupted for players who had previously played the *DEMO* version.
- - Fixed a bug where the winter theme was still displayed for players who had played the *DEMO* version.
- - Fixed an issue where *Simplified Chinese, Traditional Chinese, and Japanese* fonts were misaligned or not displayed properly.
- - Fixed a bug where *dash cooldown* was not applied in *Soul Trial Mode*.
- - Fixed a bug where it was possible to set a *blank nickname*.
- - Fixed an issue where if a player left the game mid-match, the target of that player was not reassigned correctly.
- - Fixed a bug where players would die due to *[Spiled Mike]* even when performing a legitimate attack.
- - Fixed an issue where the *tail chase order* was not recognized correctly when altered by *Headconfuser’s* ability.
- - Fixed a bug where hints in the altered *tail chase order* (*due to Headconfuser's ability*) would only appear based on the remaining players.
- - Fixed an issue where the *chat window during Twilight Time* and the *chat window in Observer Mode* were sometimes out of sync.
- - Fixed a bug where *Woochi’s ability "Clone Technique!"* occasionally did not function properly.
- - Fixed a bug where *Woochi’s ability "Blink Left! Blink Right!"* would occasionally make the player *invisible* after use.
- - Fixed an issue in *Hellfire Furnace Refining* where pressing *ESC* to exit the mission could sometimes prevent further progression.
- - Fixed a bug where the *SFX* for *[Scroll: Protection Spell]* was played *globally* regardless of distance.
- - Fixed an issue where if the player died while casting *[Scroll: Random Teleport]*, the character did not turn *invisible*.
- - Fixed a bug where the *coin consumption* of *GangChul’s ability [Ascend]* was not displayed correctly.
- - Fixed an issue where the *background* of the *in-game announcements UI* sometimes did not disappear.
- - Fixed a bug where *purchasing Grudge during Twilight Time while in Observer Mode* caused the transformed *Changgui* character to become *immobile*.
- - Fixed several issues that occurred when a player was *stunned while dashing*.
- - Fixed a bug where players who stepped on *[Small Trap]* and were *stunned* could not move for *more than 2 seconds intermittently*.
[Adjustments]
- - Updated the *Soul Story* images in the *guide panel* (*supports multiple languages*).
- - Adjusted some *UX elements* in the *GameSetting* options.
- - **[Advanced Hints]** will now always display information about *a player other than the purchaser*.
- - The total number of *coins required* to collect when playing as a *Preta Soul* is now displayed.
- - **Gumiho**
- - *Charm (Newbie Slayer)*
- - Adjusted the *casting time* for *Gumiho's ability [Charm]* from **2s → 2.5s**.
[New Features]
- - The *UI for ability usage guidance* now appears when clicking on the *Soul abilities* of **Doppelrat / Reaper**, as shown below.
- - Added the following *new costume items*:
- - **Hat**: *Frog* → **Scheduled for 03/09 update**
- - **Expression**: *Dizzy*
- - **Hand Decoration**: *Death Ledger*
- - **Hand Decoration**: *Dokkaebi Club*
- - **Hand Decoration**: *Talisman!*
- - **Hand Decoration**: *Cheerleader*
- - **Shroud**: *Suit*
- - **Entry Effect**: *Darkness*
- - **Entry Effect**: *Halo*
- - **Entry Effect**: *Gumiho*
- - **Special**: *Clown*