ver_2.02.28 Patch Notes
[UI]
- The currently connected channel token is now displayed in the lobby.
- When launching the game for the first time, players must agree to the Privacy Policy and Terms of Service to play.
- A tutorial guide is now displayed when launching the game for the first time.
- When attempting "Quick Join," players will now be automatically queued for up to 5 minutes and will automatically enter a room when one becomes available.
- The UI style and BGM of the title screen and lobby have been changed.
- In-game currency (Silver Bars) is now rewarded after a game ends. The amount varies depending on the number of players and the game outcome.

- In the Deduction Notebook, a red flame effect is now displayed behind the current objective’s symbol.
- When Gangcheol’s ability "Ascend" is used, the remaining duration is now displayed above the character.

- Players can now toggle the lobby/twilight/observer chat using the default hotkey .
- Players can now toggle the acquired clue list (Deduction Notebook) using the default hotkey .
- When assigning a color/twilight nameplate in the Deduction Notebook, the guessed spirit name is now displayed above the character.

- If a Disguised Rat has transformed, it will still be displayed as the guessed spirit name by the observing player.
- When assigning a color/twilight nameplate in the Deduction Notebook, the player’s nickname is now displayed alongside the symbol.
- The default chat font has been adjusted to improve readability.
- The background decorations for the twilight phase have been modified (Headcrusher / Haetae / Gangcheol).
- In Coexistence & Cooperation mode, an alert has been added to notify players that the game can only start with an even number of players.
[Adjustments]
- **Spirit Abilities**
- **Gumiho**
- The casting range of "Allure" has been increased.
- **Range**: 2 → **2.5**
- The casting time of "Allure" has been reduced.
- **Casting Time**: 2.5s → **2s**
- Dashing can now be used while casting the ability.
- **Dokkaebi**
- The base cooldown of spirit abilities has been increased.
- **Dokkaebi Invention!**
- **Cooldown**: 20s → **30s**
- **Preta**
- The number of coins required for collection has been adjusted again.
- **Required Coins**: `11 × (Player count, max 100)` → `10 × (Player count, max 100)`
- **Items**
- The average prices of various items have been adjusted.
- **Advanced Clue**: 25 → **20**
- **Scroll : SPEED**: 50 → **40**
- **Lost Time**: 12.5 → **10**
- **Flame Heart**: 10 → **25**
- **Hidden Card**: 27.5 → **31.5**
- **Mystery Luggage**: 15~20 → **15~28**
- **Confusion**: 22.5 → **15**
- **Scroll : Random Teleport**: 7 → **5**
- **Scroll : Alchemy**: 15 → **7**
- **Small Trap**: 9 → **11**
- **Hooked Gloves**: 18 → **22**
- **Scroll : Protection**: 55 → **40**
- **Moon & Sun Blade**: 50 → **33**
- **Oblivion Water**: 16 → **25**
- **Grudge**: 88 → **66**
- Some item grades have been adjusted.
- **Flame Heart**: **Low-tier → Mid-tier**
- **Scroll : Alchemy**: **Mid-tier → Low-tier**
- Some items have been **disabled**.
- **Orb of Chaos** → **Disabled**
- **Modes**
- The default setting for **Clairvoyance Mode** has been changed.
- **Default Setting**: **ON → OFF**
[New Features]
- **New Skins Added** (Approximately 150 new skins)

- Players must now **purchase skins** before using them.

- **Dash Feature Added**

- Press + movement key to dash a short distance. (Default cooldown: 5 seconds)
- Dash distance and cooldown can be adjusted in **Astral Settings**.
- Players can use **spirit abilities, attempt eliminations, and use items** while dashing.
- Players **can be attacked** while dashing.
- Players **can attack** while dashing.

- If players enter a stun state (e.g., **Ice Orb / Small Trap / Dizzy Club!**) while dashing, they will **immediately stop**.
[Bug Fixes]
- Fixed a bug where **Uchi’s Decoy!** did not transform into a talisman doll.
- Fixed a bug where **Uchi’s ability** could not be used in the **Spirit Ability Trial**.
- Fixed a bug where multiple spirits could be assigned the same color in the **Deduction Notebook**.
- Fixed an issue where **clue content** occasionally lacked investigative details.
- Fixed an issue where clues in the form of **“A’s objective is B, B”** were displayed incorrectly.
- Fixed an issue in **Coexistence & Cooperation** mode where teammate hints in the **Deduction Notebook** were being obstructed.
- Fixed a bug where players would die from the **No Takebacks** effect despite attacking in the correct order in **Tag Mode**.
- Fixed an issue where **Haetae’s ability “Gaze of Judgment”** revealed the locations of dead players.
- Fixed a bug in **In a Haze** mode where **twilight spirit symbols** could not be modified.
- Fixed an issue where **chat from the previous game** carried over to the next game.
- Fixed a bug in **Knowledge is Power** mode where the game would not end properly if only one player held an **execution right** in **Pitch Darkness**.
- Fixed a bug in **Knowledge is Power** mode where, during **Pitch Darkness**, the game would end in total elimination if neither of the last two remaining players had an **execution right**.
