Source: Steam Community (opens in a new tab)
DEMO_ver_2.02.16
[Updates]
- Fixed a bug where moved nameplates in Twilight were not reflected in the deduction notebook.
- Fixed an issue where the game announcement background UI occasionally did not disappear.
- Fixed a bug where the font of texts appearing in Advanced Clues was incorrect.
- Fixed an issue where the death marker (X mark) for a Vengeful Spirit disappeared after being killed by one.
- Fixed errors in certain costumes (Death Lord, Gonryongpo).
[Adjustments]
- The difficulty of the "Practice Archery" task in Yama's Palace and Revelation Hell has been increased.
- The aiming reticle size has been reduced.
- The hit point range has been reduced, making it harder to achieve high scores.
- The completion requirement for the "Fix Needle Trap" task in the Chaos Entrance has been reduced by one.
- Twilight
- Now, when a player dies, all nameplates will be automatically placed in the correct position upon entering Twilight.
- When placing a nameplate and soul sigil in Twilight, "{Soul Name}?" will now be displayed below the player's nickname.
- When moving a nameplate is impossible (due to Reaper abilities or eliminated souls), "{Soul Name}" will be displayed instead.

- In-game voice chat
- The default microphone sensitivity is now set to 80%.
[New Features]
Mode-related
- Clairvoyance
- Category: Environment
- Default: ON
- The location of all living opponents is displayed on the map.
- If cloaked by the Dokkaebi Hood or shadowed by the Headcrusher's fear ability, a player's location will be temporarily hidden.
- The location of players in a Vengeful Spirit state is not visible.
- Players in a Vengeful Spirit state cannot see the location of living players.
Rules
- New Rule - "Mutual Fate"
- When creating a waiting room, you can now select rule options. (Who's Next? / Mutual Fate)
- This applies a tag-and-hunt rule with your partner. Find your partner and eliminate the target group.
- At the start of the game, you will be given the following information:
- Your soul
- Your partner's soul
- The group of souls you must eliminate

- The holder of your partner's soul is not known at the start, and you can attack your partner. There is no penalty for attacking your partner, but you will be left alone.
- The game continues until only one team remains.
- The last surviving player(s) and their team will win the game.

- You can attack and use tools against your partner, inflicting penalties.
- The following soul abilities also apply to your partner:
- - The Gumiho's charm can be used to eliminate your partner.
- - The Dokkaebi's Bewitching Club! can disrupt your partner.
- - The Headcrusher's partner will also be affected by their ability, reducing visibility.
- - The Shape-shifting Rat's Disguise! can be used to transform into your partner.
- The following abilities do not affect partners:
- - The possession effect of Uchi's Seventh Wish! does not affect partners.
- - The Headcrusher's Delirium ability does not change partners.
- When using Haetae's "Gaze of Judgment" in Mutual Fate, up to two hunter locations will be displayed (Hunter A and B).
- This mode currently requires an even number of players to start.
- Supports 4 to 10 players.
- Additional clues appear exclusively in Mutual Fate.
- - General clues:
- - A and A' are not partners. (Appears from Day 2)
- - A's partner is either A or A'. (Appears from Day 2)
- - A's partner soul is either B or B'. (Appears from Day 2)
- This rule is currently in the testing phase, and Chaos options cannot be selected (fixed mode settings).
- - The following settings cannot be used in Mutual Fate:
- - Vengeful Spirit
- - Blind and Foolish
- - A Golden Opportunity
- - Chaos
- - In a Haze
- - Knowledge is Power
- - The following settings are available in Mutual Fate:
- - Basic settings (time, speed, shop, appearing souls)
- - Clairvoyance - Default: ON
- - Spilled Milk - Default: ON
- - Showdown (activated in 2:1 or 1:1 situations) - Default: ON
- - High Alert - Default: OFF
- - Harsh Winter - Default: OFF
- - Unlucky Day - Default: OFF
- - Before the Storm - Default: OFF
- - Bounty - Default: OFF
- - Ferry Money - Default: OFF
- - Strike Gold - Default: OFF