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Version 0.98

Hail to the twelve!

Release day is closing in fast, so update intervals and releasenotes are a little shorter. Highlights of this Version 0.98 are three graphically implemented Puzzles of the Phex Temple as well as Steam Achievements. In detail:

  • The scales puzzle in the Phex temple was implemented graphically.
  • The boat trip puzzle in the Phex temple was implemented graphically.
  • The stone-sliding game in the Phex temple was implmented graphically.
  • Enabled Steam Achievements
  • Almost all classes have received new and/or updated portraits
  • Voiceover greetings when entering traders, temples, hostels, taverns, healers, warehouses and brothels
  • Quest updates now have a slide-in
  • The soundscape in the Swamp of Forgetting has been reworked
  • You are asked if you want to make a camp after almost all battles when traveling.
  • Lowangen: Additional quest at "Black Jandora" to progress for free.
  • Knocking sound built into simple houses
  • The spear is now held correctly.
  • After finishing the main quest you will not be attacked in the salamanderstones by Elves any more.
  • Description text for rusty sword / rusty two hander added
  • After completion of the main quest you are correctly set to Kvirasim.
  • Removed character comments that were dependent on game progress.
  • The soundeffect for the payment / money received at the dealer was added.
  • The dialogue with the Hesinde statue in the Vault under Tjolmar has been revised.

Version 0.98a

Verison 0.98a: Hotfix

  • Entering simple houses won't freeze the game any more
  • Reactivated Tavern ambient
  • Reactivated howling wolves in nature camps
  • Added knocking sound when entering simple houses