Hail to the twelve!
Release day is closing in fast, so update intervals and releasenotes are a little shorter. Highlights of this Version 0.98 are three graphically implemented Puzzles of the Phex Temple as well as Steam Achievements. In detail:
- The scales puzzle in the Phex temple was implemented graphically.
- The boat trip puzzle in the Phex temple was implemented graphically.
- The stone-sliding game in the Phex temple was implmented graphically.
- Enabled Steam Achievements
- Almost all classes have received new and/or updated portraits
- Voiceover greetings when entering traders, temples, hostels, taverns, healers, warehouses and brothels
- Quest updates now have a slide-in
- The soundscape in the Swamp of Forgetting has been reworked
- You are asked if you want to make a camp after almost all battles when traveling.
- Lowangen: Additional quest at "Black Jandora" to progress for free.
- Knocking sound built into simple houses
- The spear is now held correctly.
- After finishing the main quest you will not be attacked in the salamanderstones by Elves any more.
- Description text for rusty sword / rusty two hander added
- After completion of the main quest you are correctly set to Kvirasim.
- Removed character comments that were dependent on game progress.
- The soundeffect for the payment / money received at the dealer was added.
- The dialogue with the Hesinde statue in the Vault under Tjolmar has been revised.
Version 0.98a
Verison 0.98a: Hotfix
- Entering simple houses won't freeze the game any more
- Reactivated Tavern ambient
- Reactivated howling wolves in nature camps
- Added knocking sound when entering simple houses