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Dungeonmans Release 1.02a Patch Notes

This is a bugfix build without any new content or balance changes.

  • Paper doll fully keyboard navigable.
  • Glove and Hat item comparisons now work.
  • Floating green block inventory bug fixed.
  • Shield no longer unequips on load if you also have a Polearm equipped.
  • Upgrading the Academy Warvault now consumes resources.
  • Legendary Weapons should keep their +bonus modifiers on load.
  • Chests now save the number of items they are supposed to spawn -- you should see far fewer chests with just a single item in them.
  • Items that grant powers on equip have had some rough edges fixed.
  • Eager weapon modifier now drops -- I lied there is new content.
  • Monsters should no longer occasionally get two turns when first spotted.
  • Monsters with > 100 AP gain per round should no longer be able to jump all over your face and bite you forever while resting.
  • Took a shot at fixing up the black screen bug Win 8 users are getting if they play fullscreen. Can't repro it locally but I'm using science to try and fix it.