
Patch 0.1.2 Rogue update!
We're bringing you a new update for the demo! With a new character, quality of life, enemies, new events and more. Our new character: the Rogue, brings a very unique kit compared to the current characters and those planned for the final game, he works with bleeding and gadgets that help him in his fights, we want the player to feel like they were really playing with an RPG rogue, but within our universe, we dedicated a lot of time and care to bring this character and we hope you like it
Some changes and additions:
- New character Rogue, with 8 unique skills and 3 evolved skills
- 6 New synergies with his duplicate skills for the Rogue
- New introduction when entering maps with your main objective
- New tutorial for the Duplicate skill
- New suggestion button in the main menu
- Duplicate skills now show an indicative icon before picking them up for the first time
- Now shows the description correctly for skills with unique Lock mechanics
- New icon for skills with Lock mechanics
- Elites now has a chance of dropping life
- New events have been added to the Elven Forest map
- New hud that shows the changes in the abilities made by the artifacts
- New enemy: Poison Mushroom, when defeated it releases a toxic cloud that follows the closest hero and causes damage
- Changing the game balance to adapt to the new changes
And finally, a little preview of what's possible with the rogue's new skill kit

Please let us know what you think of these changes so we can improve the game even more.
Thanks for your attention,
LV99 Studios
