Patch 0.1.23 update
We're bringing a small update to the demo, with new skill evolutions, quality of life improvements and balancing. While we're preparing a new content update soon.

Some changes and additions:
- Changing the game time in normal from 20 minutes -> 15 minutes (We want to make the game more dynamic in low difficulties)
- Skills HUD in the Lobby, now shows the skill icon correctly: Summon and Defensive
- Changing: All map events in normal every 4 minutes -> every 3 minutes
- Adding Immunity Barrier when picking up artifact for 10s, and new HUD showing immunity time (Only for Exp Share in multiplayer)
- New skill evolution: Warrior: War Flag -> Power Flag
- New skill evolution: Archer: Rain of Arrows -> Tactic Rain
- New skill evolution: General: Note Tuneless -> Unstable Note
- New skill evolution: Rogue: Caltrop -> Spike Trap
- And a small rebalance to suit the new game progression
Let us know what you think of these changes so we can keep improving the game.
Thanks for your attention,
LV99 Studios
