This is kind of an experiment since at this point in time Din's Champion isn't even in Early Access yet. Since I'm already putting together a changelist for our weekly builds for the testers, I thought this might be interesting to some people who want to follow the progress of the game more.
0.801 change list:
- fixed an animation gltich when moving forward/backwards a lot (especially when also attacking)
- fixed not being able to place torches on top of surface (couldn't see)
- fixed a newly falling object applying built up time and falling really fast
- fixed not being able to attack doors
- decreased SkillMaelstrom DiggingMult from 1.0 to 0.25
- decreased wood from each tree a little
- added plants to cave biome
- fixed wishing well tip (said left click instead of use with E)
- updated logo
- fixed a few things taking a while before realizing need to fall :)
- fixed loading screen words being squished some
