This patch focuses on adding new skills, runes, and item magic modifiers that give players more control over the environment and how they move.
0.807 change list:
- added Jumping skill to Gladiator
- added Blinding Speed skill to Assassin
- added Trick Jump skill to Trickster
- added Wall Slide skill to Thief
- added Lava Protection skill to Fire Mage
- added Levitate skill to Magician
- added Air Jump skill to Sorcerer
- added Environmental Poison Protection skill to Warden and Nightshade
- added Environmental Acid Protection skill to Blackguard
- added Sonic Jump skill to Minstrel
- added Coyote Time skill to Illlusionist
- added Acceleration skill to Berserker
- added Run skill to Scout
- added Deep Breath skill to Monk
- added Soft Fall magic modifiers/runes
- added High Jump magic modifiers/runes
- added Slow Fall magic modifiers/runes
- added Acceleration magic modifiers/runes
- added Water Breathing magic modifiers/runes
- added Environmental Lava Protection magic modifiers/runes
- added Environmental Acid Protection magic modifiers/runes
- added Environmental Poison Protection magic modifiers/runes
- added Quiet magic modifiers/runes
- added Smooth Jump magic modifiers/runes
- added Unmovable magic modifiers/runes
- added Knockback magic modifiers/runes
- added Pickup Distance magic modifiers/runes
- added Air Control magic modifiers/runes
- added Coyote Time magic modifiers/runes
- added Light Armor magic modifiers/runes
- added Tree Damage magic modifiers/runes
- added Wall Slide magic modifiers/runes
- added Wall Grip magic modifiers/runes
- added Wall Climb magic modifiers/runes
- added Wall Jump magic modifiers/runes
- added Water Walking magic modifiers/runes
- Fast Fall rune/magic modifier now also reduces falling damage by 20%
- poison (liquid & gas) and pollution now have same resistance piercing as lava and acid
- Commoner skill Chop now does 100% extra damage to trees
- weapon master ArmsMastery skill now has some RepairWeaponDiscount
- Defender plate armor skill now has higher bonus than other classes
- added some fall damage reduction to Trickster Dodge & Evasion skills
- changed Combat Reflexes to Reflexes and added some falling damage reduction per skill level
- added some PickupDistance to TreasureHunter skill (thief and scout)
- added Sprint skill to Berserker
- blade master SwordMastery skill now has some RepairWeaponDiscount
- Soldier plate armor skill now has some ItemMovementPenalty reduction
- added some fall damage reduction to Monk Dodge skill
- moved LightTouch from status effect to skill (shouldn't change anything externally)
- added NoiseMult reduction to Light Touch (Hunter and Ninja)
- added some fall damage reduction to ninja Evasion skill
- added another digit of print for skill armor mults
- fixed name on FastFall Modifiers
