This patch adds curiosities, reduces memory usage, fixes some spell targeting issues, and fixes several other minor issues.
0.854 change list:
added curiosities - something that needs to be investigated - could be buried treasure, a trap, or many other things
status effects no longer allocate memory for statChanges, statMultipliers, dynamicStatChanges, dynamicStatMults, defendingDynamicStatChanges, and defendingDynamicStatMults unless needed - saved ~261MB in extreme case (Faya AOP)
fixed some spell targeting issues getting locked on an entity (Nailclippins)
perception now helps a lot with noticing curiosities
added some safety code to make sure nothing damages player placed chests (DramaLlama)
fixed water walking text in water walking blessing (Faya AOP)
fixed a few other blessing status effect texts
sped up ore sparks a little
fixed BreakableGoldVein trying to spawn
added new tip - "Check out things that sparkle. They could be items on the ground, ore to mine, or curiosities to investigate."
added Unknown database entry warning print
