
Thank you for waiting!!
This is Team SnakeEagle.
Along with our August Dev Log, we're happy to share the patch notes for version 1.5.
Early Access v1.5 Patch Notes Summary
Player
Added a "White Witch" option after using up all chances
Improved the details and visual presentation of the HP UI
(v1.5a) Fixed an issue where the screen effect would not display properly after all chances were used up during gameplay.
Stages
Improved the placement of some tutorial-related elements
Increased the hit detection area of the Bomb Bug's bombs beyond their attack range, making them easier to knock back
Stage 2
Reduced the difficulty of the platforming section (Normal only)
Increased the HP recovery heart drop rate from Angel Bugs (Easy, Normal, and Hard only)
Added a visual indicator for the boss's slam attack (Easy and Normal only)
Achievements
Added the "White Witch" achievement
Bug Fixes
Fixed various minor bugs
(v1.5a) Fixed a bug where the wrong image would be displayed when moving immediately after starting in the White Witch state.
(v1.5a2) Reduced an issue where quickly pressing jump again after jumping could trigger a double jump.
*If the update has been applied correctly, v1.5 will be displayed in the bottom-right corner of the title screen. If not, please close Steam and restart it.
Feedback is always welcome!
White Witch

In KILL THE WITCH, once you use up all of your limited chances,
you are required to start over from the very beginning through a Hard Reset system.
This system was designed to add tension to every attempt
and to directly reinforce the theme that "nothing lasts forever."

However, we found that this sometimes created a greater sense of loss than intended,
to the point where some players lost the motivation to keep moving forward altogether.
To address this, we’ve introduced the new “White Witch” option in this update, which becomes available after you use up all of your chances.
You could call it a kind of “dark transformation.”
You become stronger, tougher, and able to keep fighting indefinitely—but in exchange, normal progression is no longer possible.
Of course, clearing the game as the “White Witch” will still unlock Practice Mode, allowing you to learn and practice the attack patterns.
We hope this will help you prepare for your next attempt.
Stage 2 OST
The soundtracks from Stage 2 of KILL THE WITCH have been uploaded to composer Misty’s YouTube channel :)
Closing
That’s all for this dev log!
We had received some feedback on this, and the idea itself had been around for quite a while. However, since it required a fair amount of work, we had been considering when would be the right time to add it. We’re glad to finally introduce it with this update.
This will probably be the last major update focused on the existing stages.
We’ll get back to working hard on Stage 3 and return with more news soon!
Thank you, as always, for your continued support.




