Hey everyone,
Quick update to the game has been added as an experimental feature / option in the settings menu to enable a survivor-like control scheme with auto-aim and auto-fire.
We've received feedback from the community that it would be nice to have this as an option, and in an effort to support as many players as possible we definitely agree!
Full Game and Demo have both received this update!
The option has been added to the settings menu in an experimental fashion for now, and currently have it defaulted to off so if you're looking for this feature be sure to head over there turn it on to play around. Additionally there's also a "link fire mode" option as well, which combines primary and secondary fire into one button if you're looking to retain the manual aiming but want to reduce the button requirements. Options for everyone!
Of course, Cubed and Dangerous is still a challenging twin-stick shooter at it's core so there's very likely going to be some balance inconsistencies when playing with auto fire and auto aim. Some weapons will be much better than they used to be on manual aim and some other weapons will be worse. Energy weapons in particular are likely to be impacted the most, as you'll no longer be able to time your energy usage very well. But the option can be toggled off during gameplay, so you can also choose to switch back and forth between modes as much as you'd like while playing.
Thanks for your support so far, we've had a literal blast making this game and working with the feedback from the community. Keep the feedback coming, and if you have any issues at all don't hesitate to hit us up on the discord server.
(More to come from us very very soon as well)
Happy cubed destruction to all!
