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Patch Note 0.76
As you may know, I reworked the combat system a long time ago.
The current early boss battles are no longer suitable for the new system.
So I will rework these bosses.

-Boss : The Wise reworked.
It's HP is 30% lower.
But have more body part "heads".
Each head has its own magic and abilities.
This change only applies to the second and final stages of The Wise.
This rework should better fit it's "head eating monster" setting.
-Some new reward had add to the wasteland map.
1 Warrior Memory fragment.
1 Unknown memory fragment
1 Blunt Resistant Relic Fragment
1 Soul Guardian Relic Fragment
Some of them are added to the old events. Some of them are added to the new events.
-Boss : Cleaner reworked.
Now this boss fight come with 2 small weaker cleaner.
Players can get extra rewards if they kill these small cleaners.
If not, they will flee when the boss is defeated.
-Some new reward had add to the Forest map.
1 Commander Memory Fragment
1 Unknown memory fragment
1 Stun Resistant Relic Fragment
1 Bleeding Resistant Relic Fragment
Some of them are added to the old events. Some of them are added to the new events.
-Some new reward had add to the Flower Field map.
1 Fanatic Memory Fragment
1 Unknown memory fragment
1 Acid Resistant Relic Fragment
1 Magic Evasion Relic Fragment
All of them are added to new events.
-1 Engineer Memory Fragment had added in the city.(At least Chapter 2 must be passed.)
-Improve the new player experience. Some instructions now have pictures.
Also, chapter 4 start open test in playtest version.(Only progress to the final BOSS)(Localization not completed, most of the text are Chinese(around 70% chinese))
