Hi everyone,
This update adds a couple of new mechanics & replaced some the older ones. I've been hiring more developers recently so I can speed things up for release. Unfortunately, the Kickstarter did not work out as you may have seen but because the Steam Next Fest brought so many more wishlists than I expected, I now have a bit more security to invest the remainder of my own savings into the project.
The game is scheduled to release in May/June now, not April. I recently rescheduled the release date because we want to redo the Multiplayer & add delta-timing so it also works for people with low-end hardware. Until then, the demo will still stay up and get a few more updates.
With this release date postponing I also budgeted a bit more money for the development so we can add some more content than what I had initially planned for.
I am currently also looking for people to do social media marketing (Tiktok, YT Shorts, Instagram reels etc.) for the game. While I unfortunately don't have a budget for marketing yet, I am offering people who get someone to buy the game through a tracked affiliate link 75% of the net sale revenue *.
If you're interested, please send me a DM on Discord and I can send you an affiliate link. The goal of this is also to potentially find people who are good at creating social media content & interested in my game that I can hire once I do have a marketing budget in a few weeks.
I would also like to raise attention that we have a Google Spreadsheet file where you can help translate the game ( https://docs.google.com/spreadsheets/d/1m8M9Q5GqUe2RCJUueHavxAWe07zd1Qwgns52kr5nq6g/edit?usp=sharing ). So if you play the game in a different language and notice any mistakes, I'm happy for any help!
* minimum $100 revenue, 21 days after sale through link for payout (PayPal)
0.7.0 Changelog (may be missing some things due to inconsistent tracking by me)
Added
- Added key binding in settings
- Added forage liberty cap mushroom quest
- Added new cursor for sowing seeds
- Added some new sound effects
- Localized a few more strings
- Added sound positioning ("3D sound")
- Added work priority tab for worker NPCs
- Tree leaves are now animated
- Added unconscious state for NPCs (when Consciousness goes below 30%)
- Added load screen when creating or loading game world
- You can now order NPCs to equip a gun, attack an NPC and wear a clothing item
- Added graves (can be constructed and need to be filled with a corpse to bury it with a shovel)
- Added melee combat (only possible with axe at the moment)
- Added ammo boxes that can be used to refill magazines
- Added setting for autosave interval in settings
- Added tree fall animation (can now fall in all 4 directions)
Removed
- Multiplayer has been temporarily disabled because it is being reworked.
Changed
- Increased font & UI size in Research UI & for quest, crafting, skill headers
- Increased amount of initial liberty cap mushrooms to 500 (from 100), doubled liberty cap price to $6
- You can hold LMB to hit plants, plow soil, pick up items & sow seeds now
- Reduced prices of cannabis seeds
- NPCs no longer automatically go to sleep, you have to assign them the sleep task in their schedule now
- You can now drop items in inventory by pressing CTRL + Left MB
- You can equip an item in inventory by pressing CTRL + Right MB
- You now only have to schedule the NPCs work & sleep times and not for every weekday anymore
- NPCs now walk around near the player when idle
- Improved NPC combat
- Shop can now be opened by clicking on it or pressing escape
- If an NPCs manipulation is below 50% (at least one hand is missing) they can't do any manual tasks with their hands anymore
- If an NPCs movement health system is below 50% (at least one of the legs is missing) they are not able to walk anymore but can still crawl
- You can now also attach string to a post by just left-clicking
- You can't research passively with money anymore. You have to hire employees now. The speed is dependent on mental thinking skill of the researching employee(s)
Fixed
- Fixed not being able to use saw when it was in the bottom right corner of the inventory
- Fixed crash when equipping VR-47 magazine
- Fixed crash when trying to place bandage
- Optimized NPC performance
- Fixed crash when clicking on left arrow in employee scheduling tab when no employee has been hired
- Fixed depth bugs with drying string lines
- Fixed game crashing sometimes when clicking on another item while one item is selected
- Reduced memory usage
- Lighting now works with 4k resolution
- Fixed many UI click overlaps
- Research now gets saved
- Fixed being able to pour more into a container than there was space
- Magazines don't get deleted anymore when reloading with "R" key
- Optimized memory usage
- Fixed wishlist button in menu getting triggered 5 times on click
- Main menu & pause menu should now get adjusted properly for other resolutions
- Buying items while inventory is full will now drop the item (instead of wiping it)
- Magazine in/out sound now also plays when changing mags in inventory
