New bugfix patch is out!
Demo Patch 0.1.5 Notes
Bug fixes and improvements:
- Fixed issue where items would be floating in the air if the player spawns inside a sky tram tower.
- Improved sky tram routing thanks to the glitchy seed found by Skish
- Throwing items in VR now transfers more momentum from the hand, allowing you to throw further.
- Bottles now break more easily
- Reduced the frequency of gym interiors, there were way too many of them.
- Fixed ground shadows sometimes persisting where they should be removed.
- Fixed items floating in the air near building entrances.
Also, I am now working on the NPC spawn and schedule system and I have something very cool planned for it. However, I can't talk about it until I finish implementing the prototype and make sure it actually works and performs the way I'm hoping it will, so bear with me in the meantime.
