Demo Patch 0.1.1 Notes
New additions:
- Street clocks - These are not just decorative, each one also has a panel that allows you to fast forward time by a selected interval
- New interior type: Gym
Fixes:
- Fixed stutter caused by book shelves, as well as a few more minor stutter sources. This is an ongoing task so expect more stutter and performance fixes in the future.
- Increased map terminal spawn chance at sky tram stations.
- Street props should now be less likely to block building entrances.
- Improved VR hand magnet to have a more reliable direction and a slightly wider item detection radius.
- Fixed concurrency issues with party music, so now only one party will be audible at a time.
- Shops will now only spawn on ground floors of buildings. No more grocery shop penthouses!
- The taxi terminals now have an animated indicator which makes them easier to identify.
- Sprinting will now toggle itself off when the player stops, to be consistent with other games.
- Building address plates are now less likely to get blocked by the building's architecture.
- Improved collision detection for the firework station remotes, so they shouldn't fall through furniture anymore.
- Adjusted vending machine item spawn points to make sure they spawn in a more accessible spot.
- Removed the out of place hot dog stand texture. It's not ideal but I will probably change it if I decide to make them actually operational.
- Fixed issue that prevented the items held in offhand from being used. That means you can now hold 2 firework remotes and use them at the same time!
