Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.
Design Tweaks:
- Multiplayer front end options have been re-ordered to Quick Match, Join Game, Host Game.
- When viewing a list of available multiplayer games, the list of games is now initially sorted by most number of players in a game.
- Reduced the amount of cosmetic blocks given from multiplayer reward crates.
Bug Fixes:
- Fixed issue with blocks being pulled towards the SCU with too much force.
- Hawkeye Zeus Laser Cannon now fires correctly when aiming in all directions.
- Fixed scroll bar not appearing when viewing a list of available multiplayer games when there are more than 9 games being played.
- Multiplayer filter options: Removed option to set game types filter to game modes that are not available yet.
- Fixed memory leak while playing multiplayer.
- Fixed game crashing when opening a Twitch stream via the notification panel.
- Fixed blocks not having physics when taken from the dispensers in the R&D Test Chamber.
Known Major Issues:
- Switching between game modes may cause the Tech targeting to stop working correctly.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Gauntlet tutorial can sometimes load an already made Tech.
- Translations for non-English language support is incomplete for most languages.