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Early Access Release Notes - TT_Unstable Version 0.8.0.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.

Design Tweaks:

  • Multiplayer front end options have been re-ordered to Quick Match, Join Game, Host Game.
  • When viewing a list of available multiplayer games, the list of games is now initially sorted by most number of players in a game.
  • Reduced the amount of cosmetic blocks given from multiplayer reward crates.

Bug Fixes:

  • Fixed issue with blocks being pulled towards the SCU with too much force.
  • Hawkeye Zeus Laser Cannon now fires correctly when aiming in all directions.
  • Fixed scroll bar not appearing when viewing a list of available multiplayer games when there are more than 9 games being played.
  • Multiplayer filter options: Removed option to set game types filter to game modes that are not available yet.
  • Fixed memory leak while playing multiplayer.
  • Fixed game crashing when opening a Twitch stream via the notification panel.
  • Fixed blocks not having physics when taken from the dispensers in the R&D Test Chamber.

Known Major Issues:

  • Switching between game modes may cause the Tech targeting to stop working correctly.
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Gauntlet tutorial can sometimes load an already made Tech.
  • Translations for non-English language support is incomplete for most languages.