ARENA: CYBER EVOLUTION
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Version 0.3 (24151)
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COMMUNITY-REQUESTED CHANGES/FEATURES
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REPLAYS
- Many players find that the replays are too long and eat up too much of the gameplay time and we agree. While we work to improve the replay system, we have temporarily removed replays completely. Please continue to provide feedback on the forums about the replay system and how you would like it to work. For example, we could show replays only when the teams' scores are 2-3 points or less apart, or only if there has been 1-2 passes X number of seconds before a goal is scored, etc.
MATCHMAKING
- Players with lower spec PCs can no longer host a game when using Find Normal Game. They can still host Custom Games, and will still be able to JOIN games using Find Normal Game or any other method. This will help prevent instances where a player with a slower PC is picked as the host, which would make the game laggier for everyone. The current cutoff for when a PC is considered "low-spec" is if you have less than any of the following: 2 CPU cores, 2.2ghz CPU speed, 2GB RAM.
FRIENDS LIST
- In-game friend list cap has been increased to 150. This should fix instances where you were not seeing all of your friends that were currently online.
OTHER
- Removed the 'say' and 'teamsay' console commands. These were not intended to be there and people were abusing them and harassing players with them.
COMMUNITY-REPORTED BUG FIXES
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"STUCK ON LOADING SCREEN" BUG
- Added additional logging to help us find the cause of this issue. Please use the Report Bug feature if you run into this issue after this update.
CUSTOM GAMES
- Fixed a bug where you could not host two Custom Games in a row without rebooting the game.
PARTY SYSTEM & MATCHMAKING
- The matchmaking system now takes into account Party size correctly when deciding which game to join. If there is not enough room in the game for the entire Party, the game will not be joined and that Party will wait for other players instead. Note that there is still a bug where if there is enough room in the game for a Party, but not enough room for them on the same team, that Party will be put on different teams. We are working to fix this issue on the next update.
- Parties will no longer be able to join Custom Games that do not have room for all of the Party's players on the same team.
CUSTOMIZATION
- Hats now disappear correctly when using Stalker's Invisibility.
GAMEPLAY
- Stalker no longer keeps the disc when he teleports. This worked correctly on the host, but clients were able to teleport with the disc.
- Fixed instances where the player model's rotation was not always facing where the mouse was aiming.
- Fixed instances where players on one team would not be facing the correct direction upon disc reset (after a goal).
CONTROLLER SUPPORT
- Fixed controller right stick getting inverted depending on which team you were on.
- Removed Ouya controller support. This MAY fix a problem where the game was detecting certain computer as having an Ouya controller when they did not, which resulted in their W and A keys are always active. Note that this is a bit of a 'blind' fix since we do not have an Ouya controller and are unable to reproduce this issue on our side. If you had this W and A key problem before this update, please try again and let us know if it's still occuring.
OTHER NEW FEATURES/CHANGES
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SKINS
- New Shinobi skin for the Stalker.
BOTS
- Nitrogen Queen Bot AI has been added and she is now added to the pool of possible bots that will be randomly picked when bots are enabled.
- Fixed bots not grabbing the disc sometimes even if they were 0 distance from it.
GAMEPLAY
- The Goal/Passes/etc stats at the end of the match have been hidden because some of them are not tracked properly (for example if you shoot at your own closed goal, it will add one goal to your player stats, same if you hit the pole on the enemy goal). We will reactivate them once we have fixed them. Right now it's just causing confusion more than anything.
