Jump Animations
The player now has a jump animation where their robe thins as they jump, and bellows as they land.
In other news...
- Zombies will now attack their new target if they changed targets while their new target was already in attack range.
- Zombies will always face the thing that they are targeting, be it a barricade or a player.
- Zombies will stop attacking a barricade if they are on the same side of the barricade as their target and their target comes into their attack range.
