Source: Steam Community (opens in a new tab)
Changes
- New Pillar in M134 room allowing for more diverse room layouts.
- Significantly more diverse room layouts from the Winchester room.
- Hardened flesh now regens health at the same rate as normal health instead of faster.
- Nasty Zombies legs are now more fragile at lower waves.
- Nasty Zombies now take less bleed damage from losing limbs.
- Nasty Zombies will now unstick themselves faster if they're unable to move.
- Nasty Zombies will no longer make the arm swing sound if they died whilst attacking.
- Zillionaire and Fragile Fortune now makes multiple coins drop instead of the value of a single coin increasing.
- Added deadzones to controllers to prevent stick drift.
- Chalkboard in score room will now display hours longer than 1 digit in length.
- Adjusted the Wave and Zombie amount count to work better with different screen sizes.