The Sledgehammer Update
This update introduces the Sledgehammer, a brutal new weapon built for pure destruction. While slow, it delivers massive damage with each swing and boasts high penetration, making it perfect for crushing hordes. Every hit lands with bone-shattering force, tearing through nasties in a gory, satisfying display of carnage.

In other news...
- Non-starter melee weapons now use Kinetic Energy to increase their attack speed. You can build Kinetic Energy by moving.
- When Prestiging, you will now retain 10% of your money.
- Expanded the small zombie spawn room in the basement.
- The Spade's model and texture has been modified.
- Added more weapon spawn locations around the map.
- Added DPS stats to the weapons screen.
- Breaching zombies are now significantly more likely to spawn inside.
- Standing inside of a zombie spawn room will increase the chance of zombies spawning there.
- Added a Dynamic/Static Field of View toggle.
- If using Always Sprint mode, you can hold the sprint key to walk.
- The minimum FoV has been reduced to 60 and maximum increased to 120.
- Connected to two zombie spawn rooms at the back of the pipe and coffin rooms.
- New bullet firing VFX.
