Mostly content work to prepare for early access (not visible in demo), but also includes the following, focusing on quality of life and incremental improvements for better user experience.
Patch notes:
Added a new visual cue for dangerous boss abilities
Added a new class of items, accessories, which provide various passive effects. These can be acquired through completing a type of objective.
Autosave option now saves games whenever the game is paused if at least 10 seconds game time has passed, instead of only at the start of the stage.
Spells and items can now be moved by left clicking once and then left clicking again on the target location, rather than only by dragging (mouse only)
Single player games will now pause when Steam overlay is opened
Many bug fixes
Many adjustments to existing spells/aspects/upgrades
Performance improvements
Visual and audio improvements
