Hey There! We've added more card VFX to accompany the card rarity/condition system, added lots of new units to miniboss fights, and added additional rewards for those fights. We also added a new card, Manifest, and a keybind for temporarily locking the camera view. The settings button is back, too.

Major Fixes:
Fixed new miniboss rings replacing old rings by default on equip.
Fixed ranged weapons being nullified by friendly units within the same column.
Fixed incorrectly labeled weapon stats.
Minor Fixes:
Fixed a camera zoom edge case within the map view.
Fixed visual bugs with fusion card arrow.
Fixed ring menu UI sometimes preventing clicking on units.
Additional Changes:
Added lots of new units to miniboss fights.
Miniboss fights are rebalanced, contain much tougher units, and reward with a ring and card after each round (instead of just at the end of the 2nd round).
New card, Manifest, with numerous distinct variants.
Card holographic shaders, wear & tear shaders for card condition.
Hold Left Shift while orbiting the camera to lock it in place temporarily. It's just handy for taking good screenshots.
Added the previously missing settings button.
Lots of small visual improvements to card sprites.
Decreased teleportation gold cost again.
Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!
