Patch Notes
Shrines (statue rooms) received a moderate rework, some minor balance improvements, and fixes for card bugs.
Bug Fixes:
- Fixed numerous corrupted trait cards.
- Fixed corrupted max hp and max hand size increase cards.
Additional Changes:
- Shrines now only have 1 round to complete.
- Shrines now contain new varieties of enemies.
- Shrines have greater rewards and lower costs.
- Shrine units are now more powerful.
- Mutant spawn chance increases after defeating a major boss.
- Increased heal card drop rate a bit.
- Teleportation is cheaper, especially over moderate distances.
- Small increases to spawn chances for difficult enemies.
- Model and texture improvements for a few elementals.
Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!
