- Revamped tutorial
- Scrimmage Mode (vs bots)
- "Try in Simulator" option in hangar + on-the-fly loadout modification in the simulator (tab/select)
- Totally new checkpoint/progress system now supporting branching paths
- Overwarping now brings your health to 1% and "fails" your warp
- Dynamic force field walls with shootable switches (Sandstorm only, currently)
- Ramming through players and killing them no longer halts your momentum
- Weapon recoil
Source: Steam Community (opens in a new tab)
