Gameplay
Changed map activation when assigning an objective.
Added a reset for the Hold Breath function whenever aiming is deactivated. It is no longer necessary to press Shift twice to hold your breath again.
Added weapon switching using the mouse wheel.
Adjusted the grenade position when held in hand.
Fixed incorrect icon activation for objects held in hand.
Systems
Fixed duplicate Enhanced Input actions that were blocking mouse wheel weapon switching.
Assets & Data
Added new axe animations: equip, unequip, and attack.
Added a new tutorial image to the shooting range.
