Update 0.1.4.4
Gameplay / Game Mechanics
- Adjustment of DrivingKill logic (AI no longer gets up if dead)
- Adjustment of AI loading logic
- Adjustment of FallDamage for both AI and player
- Starting inventory for player removed (leftover from testing)
- Pressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)
- If NPC is hit by a tank shot or grenade, its inventory can no longer be examined
- CheatMenu – created a cheat menu for easier testing (accessible from ingame menu via ESC or P key)
Bug Fixes
- Fixed inability to interact with inventory after pressing "TAB"
- Fixed player death reaction (ingame menu now activates properly)
- Fixed double loading of NPCs
- Disabled player interaction with water (was causing engine crashes)
- Fixed bad collisions on Kübelwagen
Graphics and Optimization
- Adjusted lighting in TankDestroy and MainBase maps
- Baked texture for the entire Kübelwagen model
- Removed World Director (conflicted with World Partition)
Systems and Technology
- Enabled NVIDIA DLSS 3 / Reflex / Frame Generation
- Enabled AMD FSR 3
- Added music event control to Cutscene Manage
