In this stupendous update:
- Added ability to HOLD bomb button to automatically PUSH placed bombs.
- Finally fixed issue where death didn't return the camera to the character. (REJOICE)
- Fixed several collision issues.
- Prevented some unintended sequence breaks (don't worry, most sequence breaks are still available).
- Adjusted some collisions to better represent the geometry of some objects.
- Fixed character being unable to bomb or jump after some dialogue sequences.
- Fixed some dialogue triggers that didn't match the placement.
- Added colliders to prevent players falling through the world in some locations.
- Added and fixed some map information to help players track completion.
- Corrected animation blending for some animations of the unlockable characters.
- Fixed NPC that would not save its dialogue state.
- Fixed right analog stick Input in certain conditions when dashing.
- Fixed issue in NG+ that prevented access to some collectibles.
- Removed the RECOVERY ROLL exploit that allowed players to bypass some obstacles by rolling (it was very cool, but we all have to git-gud).
- Fixed issue where restarting the level after beating it would result in the player being stuck in their celebration pose.
Special thanks to our community members, especially SALADMAISTER for all their bug submissions.
Chief Overthinking Officer.
Bernardo
