New Features
- NEW! Shoot Condiments: Use condiments available in adventure mode to graffiti the yard and create works of art.
Combat Updates
- NEW! 3 Jab Combo: Land 3 attacks consecutively for a damage boost, ending in either a powerful slam or a rapid spin.
- NEW! Hold to Charge Attack: Hold the attack button to charge your energy and unleash a variety of impactful attacks
- Added a grace period when army men spawn to prevent immediate damage.
- Improved Aiming for Keyboards
- Rats are now moved to safety during phase changes in fights.
- Reduced lag for swingy weapons.
UI Updates
- NEW! Title Screen: The title screen has been reworked into a main menu using a new logo, more stylized buttons, and links to socials. This also allows access to the settings menu before first play.
- NEW! Dialog Boxes: Dialog boxes now represent fortune cookie fortunes with handcrafted images and signatures from each of the rats
- NEW! Level Selector: Level selector now has new art where images are displayed on tape measure.
- Added arrow key navigation in UI systems.
- Adjusted P3/P4 weapon UI to prevent overlapping with boss health bars and made health bars skinnier.
- Fixed an issue where the settings menu would not open with a controller on the title screen in the Steam build.
- Moved the adventure mode entry away from the rat hole to the middle of the grass to prevent accidental reentry
Movement/Control Updates
- NEW! Force Based Movement System
- Auto-aim feature for double jumps.
- Enhanced drop shadow effects.
- Improved the landing circle to lerp back to the player and reduced jitteriness.
- Reduced turning speed when characters are standing still.
- Prevented soft locking when players lack a second jump.
Truck/Racing Improvements:
- Improved overall control and aerial control on trucks.
- Revisited and adjusted the camera for trucks.
- Implemented a new suspension system for trucks
- Replaced the cheese section of the track.
Other Bug Fixes and Adjustments
- Increased the size of rats for better visibility and gameplay.
- Changed the Platform Pouncing Floor to improve visual clarity
- Centered the spotlight over the rake.
- Fixed an issue where some pigs in the shooting gallery would appear on the bottom right corner and disappear.
- Prevented movement of the rat when entering high score in solo platform pouncing mode.
- Fixed the camera moving away from the sandbox during the opening yard cutscene.
- Added missing collider on the bottom of the slide in the playscape.
- Fixed the fireplace collider from mesh to box collider.
- Prevented Shovul from targeting dead rats. Forced targeting to shuffle to avoid re-targeting the same rat.
- Updated the player select prompt from "press start" to a more inclusive instruction for all controllers.
- Fixed an issue where characters would spin and get stuck in the air during death.
Thank you for playing and providing feedback! Your input helps us make the game better for everyone. Enjoy the updates and happy gaming!
