Hi everyone, in this update we continued to balance some cards, did some improvements/changes and fixes
New:
- All abilities with the ALL clause now have a dedicated description
Improvements:
- Improved AI deck building
- Improved AI behavior
- Improved draft system
Changes:
- Clarified better "Armor" ability description: Reduce by X the combat damage this creature receives from another creature
- Clarified better "Spike" ability description, also spike damage can no longer be reduced: When this creature is attacked by an opposing creature, after damage calculation, deal X damage to that creature (damage dealt in this way cannot be reduced by other abilities/effects)
- Clarified better "Fear" ability description: When this creature is summoned from your hand to the battlefield, the opposing creature in front, if any, cannot attack for X turns
- Clarified better "Ban" ability description: When this creature is summoned from your hand to the battlefield, return the opposing creature in front, if any, to its owner's hand
- Clarified better "Purify" ability description: When this creature is summoned to the battlefield, remove X negative token(s) from another random allied creature on the battlefield. At the end of the opponent's turn, repeat this effect on this creature
- Clarified better "Indestructible" ability description: If this creature is present on the battlefield, it cannot be destroyed by effects/abilities of other cards, however it can be destroyed when its health drops to 0
- Clarified better "Tremor" ability description: When this creature is summoned to the battlefield, reduce the maximum health of the opposing creature in front by X, if any
- Clarified better "Heal Steal" ability description: When this creature deals combat damage to an opponent, it heals your hero's health by X
- Clarified better "Blessing" ability description: Prevent all those negative effects (excluding abilities and allied effects) that would reduce this creature's attack and health values by X
- Clarified better "Charge" ability description: When this creature deals combat damage to another opposing creature, the remaining damage is dealt to the opposing hero
- Clarified better "Destroyer" ability description: When this creature is summoned from your hand to the battlefield, destroy the opposing creature in front, if any
- Clarified better "Mortal Touch" ability description: When this creature attacks it destroys the opposing creature. When this creature receives combat damage, if it dies, it destroys the attacking opponent creature
- Clarified better "Heal" ability description: After attacking an opposing creature or hero, it heals by X the health of this creature
- Clarified better "Trap" ability description: When an opposing creature is summoned on the battlefield in front of it, that creature takes -X/-0
Balance:
- Force of Nature: Cost 3
- Nature's Blessing: Cost 2
- Hunting Ground: Cost 2
- Contamination: Cost 1
- Feeding on Death: Cost 3
- Rise of Heaven: Cost 2
- Spectral Copies: Cost 1
- Elemental Overload: Cost 1
- Manipulation of Fate: Cost 10
- Dimensional Fracture: changed Dimensional Collapse copies added in hand from 3 to 1
Fixes:
- Fixed "Arx, Divine Dragon" ability that not draw cards when allied battlefield is full
- Fixed "Connecting..." message on chat panel not disappear even the chat is connected when menu is reloaded (from match or language changed)
- Fixed various translations
NOTE:
Some creature ability translation in Polish stil visible in english, in the next patch we will translate also the missing Polish translations
