Hi everyone, in this update we have improved some creature's abilities mechanics, balanced some cards and did some fixes
Changes:
- Fear: When this creature is summoned from your hand to the battlefield, add 1 Scared token to the opposing creature in front, if any
- Fear All: When this creature is summoned from your hand to the battlefield, add 1 Scared token to all opposing creatures on the battlefield
- Confusion: When this creature is summoned to the battlefield from your hand, add 1 Confused token to the opposing creature in front, if any
- Confusion All: When this creature is summoned to the battlefield from your hand, add 1 Confused token to all opposing creatures on the battlefield
- Mark X: When this creature is summoned to the battlefield from your hand, add X Mark token(s) to the opposing creature, if any
- Mark All X: When this creature is summoned to the battlefield from your hand, add X Mark token(s) to all opposing creatures on the battlefield
- Tremor X: When this creature is summoned to the battlefield, it deals X damage to the opposing creature in front, if any
- Tremor All X: When this creature is summoned to the battlefield, it deals X damage to all opposing creatures on the battlefield
- Recovery X: Whenever this creature takes non-combat damage, if still alive, it gains +X/+X
Balance:
Terrifying Scarecrow:
Level 1: 0/4 Immovable, Confusion, Taunt 1
Level 2: 0/4 Immovable, Confusion, Taunt 1, Support 1
Level 3: 0/4 Immovable, Confusion, Taunt 2, Support 1
Level 4: 0/5 Immovable, Confusion, Taunt 2, Support 1
Level 5: 0/5 Immovable, Confusion, Taunt 3, Support 1
Dark Mage:
Level 1: 2/4 Mark 1, Unstable All 1, Sacrifice 1
Level 2: 2/4 Mark 2, Unstable All 1, Sacrifice 1
Level 3: 2/4 Mark 2, Unstable All 2, Sacrifice 1
Level 4: 2/5 Mark 2, Unstable All 2, Sacrifice 1
Level 5: 2/5 Mark 3, Unstable All 2, Sacrifice 1
Lightning Wizard:
Level 1: 2/1 Magic Assault 1, Spike 1, Tremor 1
Level 2: 3/2 Magic Assault 1, Spike 1, Tremor 1
Level 3: 3/2 Magic Assault 2, Spike 1, Tremor 1
Level 4: 4/3 Magic Assault 2, Spike 1, Tremor All 1
Level 5: 4/3 Magic Assault 2, Spike 1, Tremor All 2
Dream Devourer:
Level 1: 1/5 Assimilate All 3, Silence, Mark All 1
Level 2: 1/5 Assimilate All 3, Silence, Mark All 2
Level 3: 1/6 Assimilate All 4, Silence, Mark All 2
Level 4: 1/7 Assimilate All 4, Silence, Mark All 3
Level 5: 1/7 Assimilate All 5, Silence, Mark All 3
Shayde, Rancor of the Dead:
Level 1: 7/9 Assimilate All 7, Elusion, Mark All 3, Immunity
Level 2: 7/9 Assimilate All 8, Elusion, Mark All 3, Immunity
Level 3: 7/9 Assimilate All 8, Elusion, Mark All 4, Immunity
Level 4: 8/10 Assimilate All 9, Elusion, Mark All 4, Immunity
Level 5: 8/10 Assimilate All 10, Elusion, Mark All 5, Immunity
Fire Rain:
Deal 8 damage to all opponent creatures on the battlefield (You can only play this Spell if there is at least 1 opponent creature on the battlefield)
Fixes:
- Fixed some heroes/cards brightness
- Fixed various translations
