Hi everyone, in this patch we have did some changes, fixes and improvements
New:
- Added Sacrifice visual effect
Changes:
- All the effects that are triggered after one or more cards are discarded from the hand only happen if the cards are not removed from the game
- Clarified better “Hunting Ground” spell: Until the end of the match, whenever an allied Beast is destroyed on the battlefield and enters the graveyard, all Beasts in your deck gain +3/+0 (This Spell does not stack with other Hunting Ground)
- Clarified better “Unstable” ability: When this creature dies on the battlefield and is about to end up in the graveyard, it deals X damage to the closest opposing
- Changed “Forced Resurrection” blessing effect: now the effect is applied only to creatures destroyed exclusively from the battlefield
- Clarified better “Natural Balance” spell: Until the end of the match, when you discard at least one card from your hand, the opposing player discards a random card from his hand (This Spell does not stack with other Natural Balance)
Improvements:
- Update game engine to latest version
- Improved discard/destroy cards flow during battle
- Improved blessing overial UI
- Improved card/hero overlay UI
- Improved rewards list item UI
- Improved VIP list item UI
Fixes:
- Fixed subscription plan issue where the diamonds spent were double the normal amount when you bought a new plan
- Fixed Defense ability not work
- Fixed wrong reset player preferences after loading main menu
- Fixed missing load player preferences (preferred deck, battlegrounds etc)
- Fixed rare issue with text rendering in some languages
