A new update was just released on the test branch. This is a minor update since the features we are working on are not quite ready yet. These are the changes:
- Solved an error that caused characters to decide in a lot of cases to sleep outdoors instead of inside a building.
- Solved an error that sometimes caused creatures to not die when being killed.
- A problem where characters would not eat but instead starved to death is also hopefully solved as it does not appear in the current build.