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0.0.0.16 Combat improvements

Version 0.0.0.16 was just released on the test branch. Here are the changes:

- Corrected a bug where the campfire would become unusable after it finished burning firewood while in the FOW.

- In combat, if a character got a strong weapon equipped he will no longer consider to go get a less effective weapon to use instead.
- If a character can make a ranged attack he will no longer consider moving towards the target to use a less effective attack.

- Fixed a bug that caused characters to change tasks several times. This occurred when characters where moving across different types of terrains that affected their movement speed.
- Fixed a bug that caused agents to drop and pick up their current weapon when doing patrol and hunting tasks.

- GUI change to weather panel to make it more compact for smaller screens.
- In food Data windows, “Vitamins” has been renamed “Micronutrients” and now has a correctly rounded number instead of rounding to 0.000