It’s Friday, and you know what that means...
Time for your regularly scheduled chaos reduction update! And yes, we’ve got patch notes.
Boss Behavior: Now with 30% fewer tantrums.
We gave the bosses a long, hard look in the mirror and asked them to do literally anything else.
Their patterns are less chaotic, slightly more fair, and dare we say... almost enjoyable? Don’t worry: they still hate you.
Enemy Spawner: Rebuilt from scratch.
Between minutes 20 and 21 of Night Shift, the spawn system decided it was time for math crimes. Thanks to an unchecked *40 exponential curve, enemy damage went through the moon. Two people lived. That was not the plan.
We fixed the scaling curve, so the apocalypse now ramps up responsibly.
Bug Fixes: The unspeakable kind.
We fixed a bunch of bugs we don’t even dare name, lest they hear us and return stronger.
If you do spot anything weird, hop into the Discord and let us know. The link’s in the main menu!
Brought to you by VladCo™ Proudly deploying bugs since yesterday.
