I’d like to share details on the warfare mechanic we're adding to the game. This feature introduces a mini card game that portrays conflicts between two countries. In this game, if a country’s Stability, Radicalism, or Military Power drops to 0, that country (or side) loses the battle. For now, we’re working on the UI designs for this mechanic—check out the video below for a preview!
- News and updates
- Statecraft: Corrupted Democracy
- Warfare Mechanics and Mini Card Game
Source: Steam Community (opens in a new tab)
