- Smiler behavior updated:
It now attacks only if directly illuminated by your flashlight or if you're very close, preventing unexpected attacks.
- Smiler visual upgrade:
Started redesigning the Smiler's appearance to make it darker and more menacing.
- PDA improvements:
Improved signal handling to clarify signal location. After data is sent, the PDA stops searching and displays a notification.
- Entity behavior optimization:
Entities now spend less time near players who just hid.
- AI pathfinding fixes:
Fixed occasional AI blocking issues. If you still encounter this, please send us a detailed bug report (level, entities involved, etc.).
Thank you again for your valuable feedback!
