Hello, Dear Adventurers,
I made some difficulty balancing based on the gameplay data.
Fixed the bug where the hall events keep spawning
Lowered the hall event spawn chance on dungeons
Decreased the damage of the hall wall spike trap and the wall arrow trap
Increased the delay between wall arrow traps
Increased the delay between stone crushing traps
Decreased the enemy credits of the last 3 dungeons
Decreased Yohu's damage from 65 to 35
Decreased the Spider's health, increased its attack cooldown
Tweaked some of the traps' spawning on some dungeons
Stay safe and keep hunting ːIndyː
