Hey Scavs,
Wanted to give you all a head’s up on the next update. It will contain a change that we are continuing to test that could be huge: a new compression technology that will reduce the game’s size on disc by a significant amount.
This change doesn't come for free however. It has the potential to introduce slight lag when streaming textures and meshes. Since we are reading less data, we are hoping this isn’t noticeable. Another possibility is that some lower end PCs (with less than 8 cores) may experience reduced frame rate. The change will be a tradeoff between disk space and performance. We are continuing to scrub the game for any severe issues across the PCs within the studio, but that is a limited set.
We shall continue to test these new systems aggressively, but there is always the chance that the myriad of hardware, driver, and software combinations out there may cause unforeseen issues or even crashes.
We will be monitoring the game closely when this update releases to make sure that nothing new appears due to this change. And if it does, we will react swiftly to correct the issues we find.
We are sharing this with you so you can all be fully aware of the change’s awesome benefits and the potential risks.
Please continue to use the discord to communicate anything you find due to this or any other change.
Stay strong, Scavs!
