Hi Scavs! Hotfix 0.7.03 is now live. Please see below for details!
Update 7.3
LOST ANGELS
Missing collision on some of the shack assets has been added
Addressed issue with statue asset that sometimes didn’t appear / load
Quest antenna interaction areas increased in size for easier use
Minor adjustments to some set dressing to address floating debris, etc.
Fixed areas where players could sometimes get stuck in geometry
BUG FIXES
Being knocked down should no longer result in the player being at an off / incorrect orientation after they get up
Fixed issue where medium mechs wouldn’t properly animate their left arm when stunned
Fixed issue where player inventory wouldn’t always correctly report the actual number of guns that were owned when owning multiples of the same firearm
ASHEN MESA: Fixed areas where players could sometimes get stuck in geometry
Tactical Camera now properly shows only items within the intended range of the equipment
NOTE: previously the tactical camera would often show items at any distance. This was a bug. We will continue to iterate on the Tactical Camera scan ranges after this update now that the bug is fixed.
MISC IMPROVEMENTS
Adjusted sound triggers for the Orga and Shield Officer AI
Updated some of the weapon component portraits to be clearer / have correct lighting
Fixed issue with gun vendor model in the Innards to prevent stretched verts
Fixed issue where the Bagman character would have an unintended torso twist when performing specific movements with some weaponry
