Happy new year! With a new year comes new levels, and Shadowed's level touchups continue. The garden is now the main focus with many improvements this patch, and the castle may be looked at a little bit next update. However, there will definitely be some much-needed changes to item spawning and QOL next patch, so look forward to it!
Gameplay:
-The garden rework!
--Added water channels to the garden. These can help you get around the garden quickly while alleviating some of the frustration of the maze-like construction. Watch out for aquatic creatures though!
--Channels form a square near the edges of a level. Large rooms in the center of the dungeon may also now spawn.
--Large middle rooms have 4 special variants:
--The large fountain: Make a wish, or grab some cash.
--The statue: Recieve the war god Bishamonten's blessings.
--The bell tower: Ring the bell to aggro all enemies, and recieve a reward based on the threat. Or play it safe for some items.
--The water dragon's palace: Are you brave(stupid) enough to try and take the water dragon's orb?
--The traveling onmyoji can now spawn in the garden.
--Another new event, the friendly(?) kappa, has been added to the garden rooms as well.
--The garden now has fewer, but higher-level enemies, to differentiate it from other level types.
--Added the giant frog, crocodile, and crocobear enemies
-Nerfed Purifying Salt a bit.
-Added art for apothecary, lone weapon, and egg nest events
QOL:
-Fixed some more typos.
Bugfixes:
-Fixed an issue with tile descriptions being broken in garden.
-Fixed an issue with noise being too noisy in the garden.
-Fixed several rare crashes
-Improved enemy pathfinding somewhat
