Added
- Added a ball into the lobby
Removed
- The heart rate as stamina mechanic has been removed, the new perception system will now result in more strategic choice when to sprint
Changed
- Decreased walk speed
- Increased sprint speed
- Higher update frequency of movement speed stats
- Wrecked player can’t use the radio talk anymore while tour is active
- Reduced energy cost of radio talk massively
- The overlay doesn’t drain energy anymore
- The overlays message log now works only within the lobby
- Player now can get wrecked by the loot hole again
- There’s now an oversized disco ball when party mode gets activated
- Complete HUD overhaul
- Loot and enemy spawner improved
- Audio manager is now part of the perception system and personal, each player has its own detection value which is display on the right corner als pulsing visualization
- Updated wrecked notifications, now the reason why you got stomped back into the lobby is more clear
- Less traps
- Enemies now get active with tour start, instead of random timings
- her is now more persistent, faster and plays tag, phase 1, more often
- hers phase 2 now is rarer and the duration has a broader random range
- Amalgam now correctly changes movement speed
- The difference between fast and slow amalgam is now more clear
- Items within the elevator now should be save from tour cleanup
- Energy drink now gives a speed boost on top of ignoring directional and other slow effects
- Stamina stat got replace with the stealth stat, which reduces the impact of audio and visual detection
Fixed
- Fixed spawn location issue of loot, chests and enemies that were hovering above ground
- Fixed a loopback where you always hear your own voice when talking
- The trap count will now reset properly after a tour ends, no more trap overloaded tours anymore
- hora amalgam now should flicker when spawned on a carpet
