NEW
Added a new TV Monitor next to the manager that helps visually point out the Manager. Additionally, when a player reaches the required quota to sign a new Contract, a large yellow quest text labeled, “NEW” bounces above the Manager's head to indicate a new contract is ready for singing. This should help make mew players/players who have been a away for a while be aware of the contract system and how to progress further into the game.

Added a new Player Tip when players have no days left (aka"Pay Day?"). The Tip displays the following message: "TIP - Head to the Drop off and turn in your loot. You MUST FINALIZE your Contract even if you don't have enough to turn in." This will help guide new players as to what they need to do when no days remain even if they don't have enough to meet the quota.
UPDATES
Relocated the “Manager” just outside the Burger shop as the player heads to the ship. Also updated his surroundings to help him stand out more. I want to make sure players are able to find the Manager easily and spot him earlier on as I have noticed players not able to find him or even realize he exists.
Flashlight now smoothly adjusts between standing and crouched states.
Redesigned a small portion of the Level 0 Dark Wood around the underground ruins that was causing issues with out of bounds traversal and map clipping.
Increased the interaction distance of Hidden Plush due to some of them being difficult/awkward to reach.
FIXES
Fixed an issue where the Compass was not properly updating the location of the ship icon.
Fixed an issue where the Day Counter would get stuck on “Pay Day?” rather an updating to Day 1 after finalizing or failing a contract.
Fixed an issue where Angler Fish were not despawning in the morning.
Fixed an issue where dropped items (non-placed) fall through the Elevator lift collision at Port Aeriss. KEEP IN MIND, dropping an item with physics while the platform is moving will still cause the item to slide momentarily before stopping and snapping so it could still potentially slide off the platform. "Aim-Placing" items is always the preferred method of locking them in place.
Fixed an unreachable Access Crate spawn location behind the level 2 teleporter at Port Ragnar.
