Hi everyone! I just want to start off by saying thank for playing the update and being so patient as I begin squishing bugs.
Firstly, I want to apologize to anyone that experienced massive performance issues that interrupted gameplay or even made it unplayable as there was a major save file issue causing file size to increase with each transition to orbit from the planet and every log out. This was a horrible bug, and I was sure to stay up all night fixing it.
The next time you log in, all excess file size that was falsely created due to the bug will be removed. Don’t worry though, your file and all your progress on it should remain intact. Keep in mind, you may notice a short loading hitch right as you enter the game because I am running code to search through and clean up your data!
For those of you concerned about the Suit Level situation bringing you down to 30 when on T1 contracts, I wanted to let you know that that was not intended and was a bug. I have fixed this bug, and you should be able to continue playing without having your level sent down whenever going to lower Tiers (I cannot restore the original suit level however, so unfortunately you will have to level that back up).
Due to this inconvenience, I’ve added a special hidden plush to Sketchy’s Base for you to find and pick up. Just open your Customization TAB for a little hint on where to find it!
Also, am looking into trying to squeeze a little something in for you guys over the next week or so. So, keep an eye out for some news regarding what that might be in case I am able to do so!
Anyway, here’s the hotfix notes:
NEW
- Added a Skull Icon to the Deady Text on elite creatures to better indicate their threat level to players.
- Added a new Plush to the claw Machine.
- Added a new hidden plush to Sketchy’s Orbit. No, I will not say where, but I will say you don’t need to fly out light years into space looking for it lol.
UPDATES
- Increased the number of Sketchy Dancers players can buy from 3 to 5.
- The Echo Lens Full Screen Mode is now toggled (tap to activate/deactivate) rather than Hold.
- I have removed the jetpack for now due to an exploit and broken use of the item. I cannot say as to when it will be added back in as it is quite complex. I am sorry if you are someone who used the jetpack, but I cannot allow things in my game that can be exploited to stick around especially when I am aware of it.
FIXED
- Fixed a MAJOR issue causing players’ save files to increase in file size each time they entered orbit or opened / closed the game via leave session/quit game causing extreme performance loss over time. This issue mainly occurred with the host sense loot is saved only to the host while clients were impacted partially based on how many cosmetics they placed which saved locally.
- Fixed an issue where players with suit level higher than the cap for a given Tier were having their suit reduced to the level cap for that Tier rather than simply not receiving XP.
- Fixed an area in Level 0 Darkwood that was missing causing players to fall infinitely.
- Fixed an area in Level 2 Port Coral building where players did not properly transition from water to walking state when entering/exiting a specific door.
- Fixed an issue where the Bunk Bed was not loading in for hosts.
- Fixed an issue where the Bunk Bed was showing as locked.
- Fixed an issue where the Contamination Zone in Port Ragnar was not properly covering the full Level 2 volume causing O2 to constantly turn on and off when traversing the area.
- Fixed a ramp area outside in Level 2 Port Ragnar where the rock Collison was causing players to get stuck when trying to walk up it.
- Fixed an issue where a few access crates were clipped under the ground in Level 0 outdoor area of Port Coral.
- Fixed an issue where the Echo Lens Full Screen Mode was not working for clients.
- Fixed an issue where activating Echo Lens Full Screen Mode would sometimes not hide the rectangular hologram screen which obstructed the view.
- Fixed an issue where the Echo lens Action Text was not displaying “Toggle Full Screen”.
- Fixed an issue where the Echo lens was not properly animated for clients.
- Fixed an issue where Sandworms corpses could not be shrunk.
- Fixed an issue allowing buried loot to be dug up despite the Quota requirement being higher than what the team’s current quota is.
- Fixed an issue where Big Daddy could be purchased on Tier 1 even if the player was not on a Tier 2 contract.
- Fixed a spelling issue with Jelloti’s weakness.
- Fixed a spelling issue on the loading screen… lets pretend it never happened though.
Once again I am so sorry to those of you who experience the terrible bug and I hope you can hop back into the game and continue having a great time.
